AI Insights · Timothy · July 2021
Top 5 Superhero Games on Android in Norway: Q2 2021 Performance
Discover the performance trends of the top 5 superhero games on Android in Norway during Q2 2021, including revenue, downloads, and active users.
During the second quarter of 2021, superhero games continued to captivate the Android gaming community in Norway. Here's a closer look at the performance of the top five superhero games, based on data from Sensor Tower.
MARVEL Strike Force: Squad RPG from Scopely saw a varied performance across different metrics. Weekly revenue fluctuated, starting at around $7.2K and closing the quarter at approximately $4.8K. The game had a noticeable dip in weekly downloads, beginning at 211 and reaching a low of 50 before bouncing back to 138 by the end of June. Weekly active users showed a similar trend, starting at 736, then experiencing a dip mid-quarter, before recovering to 656.
Kabam Games' Marvel Contest of Champions experienced a notable peak in weekly revenue, reaching around $6.6K by the end of June. Downloads varied slightly, with a high of 114 in May before declining to 52 by the end of the quarter. The weekly active user base saw a gradual decline from 553 to 470.
DRAGON BALL Z DOKKAN BATTLE, published by Bandai Namco, had an interesting trajectory. Weekly revenue peaked at $4.7K in late April but showed a downward trend towards the end of the quarter, closing at $543. Downloads remained steady, fluctuating between 12 and 27. Active users saw minor fluctuations, starting at 695 and closing at 602.
MHA: The Strongest Hero by Crunchyroll Games showed impressive growth in weekly revenue after its release in May, peaking at $4.1K in mid-June. Downloads were initially strong, with a high of 421, but decreased to 107 by the end of the quarter. Weekly active users increased from 355 to 479 before settling at 279.
Lastly, Legendary: Game of Heroes from PerBlue Entertainment experienced a steady decline in weekly revenue, starting at $3.3K and ending at $923. Despite minimal downloads, the game maintained a small but consistent active user base, which began at 104 and ended at 60.
For more detailed insights and data, visit Sensor Tower.